Install¶
Linux¶
The OpenEXR library is available for download and installation in binary form via package managers on many Linux distributions.
Beware that some distributions are out of date and only provide distributions of outdated releases OpenEXR. We recommend against using OpenEXR v2, and we strongly recommend against using OpenEXR v1.
Refer to the current version of OpenEXR on various major Linux distros at repology.org:
To install via yum
on RHEL/CentOS:
% sudo yum makecache
% sudo yum install OpenEXR
To install via apt-get
on Ubuntu:
% sudo apt-get update
% sudo apt-get install openexr
macOS¶
On macOS, install via Homebrew:
% brew install openexr
Alternatively, you can install on macOS via MacPorts:
% port install openexr
Windows¶
Install via vcpkg:
% .\vcpkg install openexr
Build from Source¶
OpenEXR builds on Linux, macOS, Microsoft Windows via CMake, and is cross-compilable on other systems.
Download the source from the GitHub releases page page, or clone the repo.
If cloning the repo, check out the release
branch:
% git checkout release
The release
branch of the repo always points to the most advanced stable
release. Other branches may contain compatible updates to older releases.
The default main
branch may contain experimental features which could change in future
versions. It should only be used for testing, or for developers contributing to
the OpenEXR project.
Prerequisites¶
Make sure these are installed on your system before building OpenEXR:
OpenEXR requires CMake version 3.14 or newer
C++ compiler that supports C++17
Imath
(auto-fetched by CMake if not found) (https://github.com/AcademySoftwareFoundation/Imath)libdeflate
(internal copy used by CMake if not found for v3.4+; auto-fetched in v3.3 and before) (https://github.com/ebiggers/libdeflate)openjph
(auto-fetched by CMake if not found; new in v3.4) (https://github.com/aous72/OpenJPH)(optional) Intel’s Thread Building Blocks library (TBB)
The instructions that follow describe building OpenEXR with CMake.
Note that as of OpenEXR 3, the Gnu autoconf bootstrap/configure build system is no longer supported.
OpenEXR/Imath Version Compatibility¶
In most circumstances, follow this best practice:
When building OpenEXR v3.4+, use Imath v3.2
When building OpenEXR v3.3 or before, use Imath v3.1.
OpenEXR v3.X is functionally compatible with any v3.Y release of Imath. Therefore, if you have control over how OpenEXR and Imath are built in your application or facility, any combination of OpenEXR v3.X and Imath v3.Y can be built successfully from source.
However, an OpenEXR v3.X distibution (i.e. compiled libOpenEXR
library) built against a specific v3.Y minor release of Imath
requires that minor Imath release as both a build-time and run-time
dependency. Furthermore, application code compilation units that use
a specific OpenEXR v3.X distibution must be built using the associated
Imath release.
OpenEXR uses Imath symbols in its public API, and both Imath and
OpenEXR use suffixed namespaces that embed the minor release
version. For example, the V3fAttribute
class in a distribution of
OpenEXR v3.4 built against Imath v3.2 is a template instantiation of
Imf_3_4::TypedAttribute<Imath_3_2::Vec3<float>>
, while the
corresponding class for a distribution of OpenEXR v3.4 built against
Imath v3.1 will be
Imf_3_4::TypedAttribute<Imath_3_1::Vec3<float>>
, a different
symbol.
This means that it is insufficient to identify a distribution of OpenEXR by its ``major.minor`` release numbers alone. You must further identify the distribution of Imath that it was built against, e.g. “OpenEXR v3.4 w/Imath v3.2”.
It is problematic for a single application to use, for example,
OpenEXR v3.4 compiled against Imath v3.2, while simultaneously using a
distribution of OpenEXR v3.4 built against Imath v3.1. Both sets of
OpenEXR symbols would reside in a single namespace
(i.e. Imf_3_4::
), but the Imath types would differ between the two
(i.e. Imath_3_2::
vs Imath_3_1::
). It is also problematic for
application compilation units to use Imath classes directly,
independent of OpenEXR, if they also include OpenEXR headers from a
distribution built with a different Imath version.
Linux/macOS¶
To build via CMake, you need to first identify three directories:
The source directory, i.e. the top-level directory of the downloaded source archive or cloned repo, referred to below as
$srcdir
A temporary directory to hold the build artifacts, referred to below as
$builddir
A destination directory into which to install the libraries and headers, referred to below as
$installdir
.
To build:
% cd $builddir
% cmake $srcdir --install-prefix $installdir
% cmake --build $builddir --target install --config Release
Note that the CMake configuration prefers to apply an out-of-tree
build process, since there may be multiple build configurations
(i.e. debug and release), one per folder, all pointing at once source
tree, hence the $builddir
noted above, referred to in CMake
parlance as the build directory. You can place this directory
wherever you like.
See the CMake Configuration Options section below for the most common
configuration options especially the install directory. Note that with
no arguments, as above, make install
installs the header files in
/usr/local/include
, the object libraries in /usr/local/lib
, and the
executable programs in /usr/local/bin
.
Windows¶
Under Windows, if you are using a command line-based setup, such as
cygwin, you can of course follow the above. For Visual Studio, cmake
generators are “multiple configuration”, so you don’t even have to set
the build type, although you will most likely need to specify the
install location. Install Directory By default, make install
installs the headers, libraries, and programs into /usr/local
, but you
can specify a local install directory to cmake via the
CMAKE_INSTALL_PREFIX
variable:
% cmake .. -DCMAKE_INSTALL_PREFIX=$openexr_install_directory
Library Names¶
By default, libraries are installed with the following names/symlinks:
libOpenEXR.so -> libOpenEXR.so.31
libOpenEXR.so.$SOVERSION -> libOpenEXR.so.$SOVERSION.$RELEASE
libOpenEXR.so.$SOVERSION.$RELEASE (the shared object file)
The SOVERSION
number identifies the ABI version. Each OpenEXR
release that changes the ABI in backwards-incompatible ways increases
this number. By policy, this changes only for major and minor
releases, never for patch releases. RELEASE
is the
MAJOR.MINOR.PATCH
release name. For example, the resulting shared
library filename is libOpenEXR.so.31.3.2.0
for OpenEXR release
v3.2.0. This naming scheme reinforces the correspondence between the
real filename of the .so
and the release it corresponds to.
Library Suffix¶
The OPENEXR_LIB_SUFFIX
CMake option designates a suffix for the
library and appears between the library base name and the
.so
. This defaults to encode the major and minor version, as in
-3_1
:
libOpenEXR.so -> libOpenEXR-3_1.so
libOpenEXR-3_1.so -> libOpenEXR-3_1.so.30
libOpenEXR-3_1.so.30 -> libOpenEXR-3_1.so.30.3.2.0
libOpenEXR-3_1.so.30.3.2.0 (the shared object file)
Imath Dependency¶
OpenEXR depends on Imath. If a suitable
installation of Imath cannot be found, CMake will automatically
download it at configuration time. To link against an existing
installation of Imath, add the Imath directory to the
CMAKE_PREFIX_PATH
setting:
% mkdir $build_directory
% cd $build_directory
% cmake -DCMAKE_PREFIX_PATH=$imath_install_directory \
-DCMAKE_INSTALL_PREFIX=$openexr_install_destination \
$openexr_source_directory
% cmake --build . --target install --config Release
Alternatively, you can specify the Imath_DIR
variable:
% mkdir $build_directory
% cd $build_directory
% cmake -DImath_DIR=$imath_config_directory \
-DCMAKE_INSTALL_PREFIX=$openexr_install_destination \
$openexr_source_directory
% cmake --build . --target install --config Release
Note that Imath_DIR
should point to the directory that includes
the ImathConfig.cmake
file, which is typically the
lib/cmake/Imath
folder of the root install directory where Imath
is installed.
See below for other customization options.
Porting Applications from OpenEXR v2 to v3¶
See the OpenEXR/Imath 2.x to 3.x Porting Guide for details about differences from previous releases and how to address them. Also refer to the porting guide for details about changes to Imath.
Building the Website¶
The https://openexr.com website is generated
via Sphinx with the Breathe extension, using the sphinx-press-theme, and is hosted by
readthedocs. The website
source is in restructured text
in the website
directory.
To build the website locally from the source .rst
files, set the
CMake option BUILD_WEBSITE=ON
. This adds the website
CMake
target. Generation is off by default.
Building the website requires that sphinx
, breathe
, and
doxygen
are installed. It further requires the sphinx-press-theme. Complete dependencies
are described in the requirements.txt
file.
On Debian/Ubuntu Linux:
% apt-get install doxygen python3-sphinx
% pip3 install breathe
% pip3 install sphinx_press_theme
% mkdir _build
% cd _build
% cmake .. -DBUILD_WEBSITE=ON
% cmake --build . --target website
CMake Build-time Configuration Options¶
The default CMake configuration options are stored in
cmake/OpenEXRSetup.cmake
. To see a complete set of option
variables, run:
% cmake -LAH $openexr_source_directory
You can customize these options three ways:
Modify the
.cmake
files in place.Use the UI
cmake-gui
orccmake
.Specify them as command-line arguments when you invoke cmake.
Uninstall¶
If you did a binary install of OpenEXR via a package manager (apt-get, yum, port, brew, etc), use the package manager to uninstall.
If you have installed from source, and you still have the build tree from which you installed, you can uninstall via:
% cmake --build $builddir --target uninstall
or if using make
:
% make uninstall
The uninstall relies on CMake’s install_manifest.txt for the record of what was installed.
Library Naming Options¶
OPENEXR_LIB_SUFFIX
Append the given string to the end of all the OpenEXR libraries. Default is
-<major>_<minor>
version string. Please see the section on library names
Imath Dependency¶
CMAKE_PREFIX_PATH
The standard CMake path in which to search for dependencies, Imath in particular. A comma-separated path. Add the root directory where Imath is installed.
Imath_DIR
The config directory where Imath is installed. An alternative to using
CMAKE_PREFIX_PATH
. Note thatImath_DIR
should be set to the directory that includes theImathConfig.cmake
file, which is typically thelib/cmake/Imath
folder of the root install directory.OPENEXR_IMATH_REPO
andOPENEXR_IMATH_TAG
The github Imath repo to auto-fetch if an installed library cannot be found, and the tag to sync it to. The default repo is
https://github.com/AcademySoftwareFoundation/Imath.git
and the tag is specific to the OpenEXR release. The internal build is configured as a CMake subproject.OPENEXR_FORCE_INTERNAL_IMATH
If set to
ON
, force auto-fetching and internal building of Imath usingOPENEXR_IMATH_REPO
andOPENEXR_IMATH_TAG
. This means do not use any existing installation of Imath.
libdeflate
Dependency¶
As of OpenEXR release v3.2, OpenEXR depends on libdeflate for DEFLATE-based compression. Previous OpenEXR releases relied on zlib.
As of OpenEXR release v3.4, OpenEXR ships with an internal “vendored”
copy of the libdeflate
compression code. At configuration time, if
CMake finds an external installation of libdeflate
, it will use
it. If it fails to find an installation, it will use the internal
copy. To force use of the internal copy, configure with
-DOPENEXR_USE_INTERNAL_DEFLATE=ON
.
OpenEXR release v3.2 and v3.3 auto-fetch the libdeflate
source and
build it internally if cmake does not find an external
installation. The internal build is linked statically, so no extra
shared object is produced. Configuration options are:
OPENEXR_DEFLATE_REPO
andOPENEXR_DEFLATE_TAG
The GitHub
libdeflate
repo to auto-fetch if an installed library cannot be found, and the tag to sync it to. The default repo ishttps://github.com/ebiggers/libdeflate.git
and the tag isv1.18
. The internal build is configured as a CMake subproject.OPENEXR_FORCE_INTERNAL_DEFLATE
If set to
ON
, force auto-fetching and internal building oflibdeflate
usingOPENEXR_DEFLATE_REPO
andOPENEXR_DEFLATE_TAG
. This means do not use any existing installation oflibdeflate
.
TBB Dependency¶
OpenEXR can optionally use the TBB library as the default global thread pool as a thread provider. This allows applications which also use TBB for other purposes to lower the number of active threads. With high core count machines more prevalent, this can significantly lower the number of active threads and so the improve available resources especially when compiling with a static library and using plugins which use OpenEXR.
This is disabled by default, but when turned on, assumes the OneAPI version of TBB which provides cmake modules. This ONLY changes the global thread pool as otherwise this can cause mutex deadlocks if you create other ThreadPools thinking that they are separate threads (i.e. the previous use case), but TBB shares actual threads and uses an arena to control thread usage.
To enable this, set the flag during config:
cmake -DOPENEXR_USE_TBB=ON ...
Namespace Options¶
OPENEXR_IMF_NAMESPACE
Public namespace alias for OpenEXR. Default is
Imf
.OPENEXR_INTERNAL_IMF_NAMESPACE
Real namespace for OpenEXR that will end up in compiled symbols. Default is
Imf_<major>_<minor>
.OPENEXR_NAMESPACE_CUSTOM
Whether the namespace has been customized (so external users know)
IEX_NAMESPACE
Public namespace alias for Iex. Default is
Iex
.IEX_INTERNAL_NAMESPACE
Real namespace for Iex that will end up in compiled symbols. Default is
Iex_<major>_<minor>
.IEX_NAMESPACE_CUSTOM
Whether the namespace has been customized (so external users know)
ILMTHREAD_NAMESPACE
Public namespace alias for IlmThread. Default is
IlmThread
.ILMTHREAD_INTERNAL_NAMESPACE
Real namespace for IlmThread that will end up in compiled symbols. Default is
IlmThread_<major>_<minor>
.ILMTHREAD_NAMESPACE_CUSTOM
Whether the namespace has been customized (so external users know)
Component Options¶
BUILD_TESTING
Build the testing tree. Default is
ON
. Note that this causes the test suite to be compiled, but it is not executed. To execute the suite, run “make test”.OPENEXR_RUN_FUZZ_TESTS
Controls whether to include the fuzz tests (very slow). Default is
OFF
.OPENEXR_BUILD_TOOLS
Build the binary programs (exrheader, exrinfo, exrmakepreview, etc). Default is
ON
.OPENEXR_INSTALL_TOOLS
Install the binary programs (exrheader, exrinfo, exrmakepreview, etc). Default is
ON
.OPENEXR_INSTALL_DEVELOPER_TOOLS
Install the binary programs useful for developing and/or debugging OpenEXR itself (e.g. exrcheck). Default is
OFF
.OPENEXR_BUILD_EXAMPLES
Build the example code. Default is
ON
.
Additional CMake Options¶
See the CMake documentation for more information (https://cmake.org/cmake/help/v3.12/).
CMAKE_BUILD_TYPE
For builds when not using a multi-configuration generator. Available values:
Debug
,Release
,RelWithDebInfo
,MinSizeRel
BUILD_SHARED_LIBS
This is the primary control whether to build static libraries or shared libraries / dlls (side note: technically a convention, hence not an official
CMAKE_
variable, it is defined within cmake and used everywhere to control this static / shared behavior)OPENEXR_CXX_STANDARD
C++ standard to compile against. This obeys the global
CMAKE_CXX_STANDARD
but doesn’t force the global setting to enable sub-project inclusion. Default is17
.CMAKE_CXX_COMPILER
The C++ compiler.
CMAKE_C_COMPILER
The C compiler.
CMAKE_INSTALL_RPATH
For non-standard install locations where you don’t want to have to set
LD_LIBRARY_PATH
to use themCMAKE_EXPORT_COMPILE_COMMANDS
Enable/Disable output of compile commands during generation. Default is
OFF
.CMAKE_VERBOSE_MAKEFILE
Echo all compile commands during make. Default is
OFF
.
Cross Compiling / Specifying Specific Compilers¶
When trying to either cross-compile for a different platform, or for tasks such as specifying a compiler set to match the VFX reference platform, cmake provides the idea of a toolchain which may be useful instead of having to remember a chain of configuration options. It also means that platform-specific compiler names and options are out of the main cmake file, providing better isolation.
A toolchain file is simply just a cmake script that sets all the
compiler and related flags and is run very early in the configuration
step to be able to set all the compiler options and such for the
discovery that cmake performs automatically. These options can be set
on the command line still if that is clearer, but a theoretical
toolchain file for compiling for VFX Platform 2015 is provided in the
source tree at cmake/Toolchain-Linux-VFX_Platform15.cmake
which
will hopefully provide a guide how this might work.
For cross-compiling for additional platforms, there is also an
included sample script in cmake/Toolchain-mingw.cmake
which shows
how cross compiling from Linux for Windows may work. The compiler
names and paths may need to be changed for your environment.
More documentation:
Ninja¶
If you have Ninja installed, it is faster than make. You can generate ninja files using cmake when doing the initial generation:
% cmake -G “Ninja” ..